OPEN YOUR LEARNING BLOG
In this lesson we are going to write an algorithm and a flowchart for our program.
STARTER
Go to the say something's Scratch Card and make the sprite say something:
http://cdn.scratch.mit.edu/scratchr2/static/__918a707f50669ee1f59b2caa79f49bb6__//pdfs/help/04_v2_SaySomething.pdf
When you have done this try practising making your sprite follow the mouse:
http://cdn.scratch.mit.edu/scratchr2/static/__918a707f50669ee1f59b2caa79f49bb6__//pdfs/help/06_v2_FollowtheMouse.pdf
LERNING OUTCOMES
You will learn to:
Write an algorithm for your program
Write a flowchart for your program
Make the sprite say something
Make the sprite follow the mouse
WRITING ALGORITHMS
Remember your algorithm is a very simple step by step set of instructions for what your program is going to do. Let's remind ourselves about what an algorithm looks like:
http://www.teach-ict.com/gcse_computing/ocr/216_programming/algorithms/miniweb/pg4.htm
TASK 1
Now try to write an algorithm for your program.
FLOWCHARTS
A more visual way of presenting an algorithm is to use a flowchart:
http://www.teach-ict.com/gcse_computing/ocr/216_programming/algorithms/miniweb/pg7.htm
FLOWCHART SYMBOLS
I would suggest that you will need symbols for the following:
A process
An input
A decision
Connectors
Also don't forget that you connect the symbols on a flowchart with arrows with directional heads.
HOMEWORK
Make sure that you have finished your algorithm and flowchart for your program.
FINAL TASK FOR TODAY'S LESSON
In your learning blog write down three things that you have learnt today.
L3-L4 Provide a definition of the term algorithm and give an example of part of your program. Identify the key symbols used in a flowchart. Try to find an example of a flowchart for a computer program.
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